In this tutorial, we show you how to turn on/off the phone camera led or flashlight in Android. See code snippets :
1. Turn on
- camera = Camera.open();
- Parameters p = camera.getParameters();
- p.setFlashMode(Parameters.FLASH_MODE_TORCH);
- camera.setParameters(p);
- camera.startPreview();
- camera = Camera.open();
- Parameters p = camera.getParameters();
- p.setFlashMode(Parameters.FLASH_MODE_OFF);
- camera.setParameters(p);
- camera.stopPreview();
And, put following permission on AndroidManifest.xml.
<uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.camera" />
P.S This project is developed in Eclipse 3.7, and tested with Samsung Galaxy S2 (Android 2.3.3).
1. Android Layout
A button only.
File : res/layout/main.xml
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/relativeLayout1" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:id="@+id/buttonFlashlight" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_centerHorizontal="true" android:text="Torch" /> </RelativeLayout>
2. Activity
Read the code, a button to turn on / off the flashlight, it should be self-explanatory.
- package com.mkyong.android;
- import android.app.Activity;
- import android.content.Context;
- import android.content.pm.PackageManager;
- import android.hardware.Camera;
- import android.hardware.Camera.Parameters;
- import android.os.Bundle;
- import android.util.Log;
- import android.view.View;
- import android.view.View.OnClickListener;
- import android.widget.Button;
- public class FlashLightActivity extends Activity {
- //flag to detect flash is on or off
- private boolean isLighOn = false;
- private Camera camera;
- private Button button;
- @Override
- protected void onStop() {
- super.onStop();
- if (camera != null) {
- camera.release();
- }
- }
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- button = (Button) findViewById(R.id.buttonFlashlight);
- Context context = this;
- PackageManager pm = context.getPackageManager();
- // if device support camera?
- if (!pm.hasSystemFeature(PackageManager.FEATURE_CAMERA)) {
- Log.e("err", "Device has no camera!");
- return;
- }
- camera = Camera.open();
- final Parameters p = camera.getParameters();
- button.setOnClickListener(new OnClickListener() {
- @Override
- public void onClick(View arg0) {
- if (isLighOn) {
- Log.i("info", "torch is turn off!");
- p.setFlashMode(Parameters.FLASH_MODE_OFF);
- camera.setParameters(p);
- camera.stopPreview();
- isLighOn = false;
- } else {
- Log.i("info", "torch is turn on!");
- p.setFlashMode(Parameters.FLASH_MODE_TORCH);
- camera.setParameters(p);
- camera.startPreview();
- isLighOn = true;
- }
- }
- });
- }
- }
3. Android Permission
Assign CAMERA permission.
File : AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.mkyong.android" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="10" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.camera" /> <application android:debuggable="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:label="@string/app_name" android:name=".FlashLightActivity" > <intent-filter > <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
4. Demo
None, until i have 2nd hand phone to capture the current flashlight on my phone :)
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